The best approach to programming a robot is to structure the commands in sub-routines of a more basic programming language, instead of trying to achieve simple tasks using a complex language. This means that software engineers must be versed in many programming languages and be competent at applying this knowledge to any application. This allows more complex programs to borrow features from less complex programs, leading to a more efficient development process. Today’s micro-computers contain a number of basic programming tools which can be accessed by developers, allowing them to only use advanced programming techniques when solving intricate problems.
The above text is aimed at those looking for an introduction to the formatting of most automated programs and the ability to be able to write basic programs. The language schematics used is much more robust than those discussed here. For example, the majority of the motion commands can be used for traversing objects between a set of points and not just moving to one centralized point. The internal polarity of these devices allows for a curved-linear movement, similar to the motion described in previous articles. On top of this, there is what is termed ‘convenience routines’ which are used in numerous languages based on C. Those of you who have been exposed to coding before will be aware of the following commands:
- WHILE DO
- IF THEN ELSE
Seeing as we have now had a thorough introduction to linear commands, we shall now develop a routine that will achieve a predetermined task. This will allow you to better understand how these routines function and how they can be used in real-world applications. The best way to learn any new approach is to actually use it. You can read about it all you want but if you do not put that knowledge into practice you will soon forget it. Click here to read more about sub-routines.